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Merge pull request #111577 from Kaleb-Reid/fix-lightmap-luminance
Apply luminance multiplier in copy_cubemap_to_panorama
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@@ -412,6 +412,8 @@ void CopyEffects::copy_cubemap_to_panorama(RID p_source_cube, RID p_dest_panoram
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copy.push_constant.target[1] = 0;
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copy.push_constant.camera_z_far = p_lod;
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copy.push_constant.luminance_multiplier = prefer_raster_effects ? 2.0 : 1.0;
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// setup our uniforms
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RID default_sampler = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
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