You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-05 12:10:55 +00:00
[HTML5] Implement get_processor_count.
This commit is contained in:
@@ -168,6 +168,7 @@ public:
|
||||
virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking = true, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false, Mutex *p_pipe_mutex = NULL);
|
||||
virtual Error kill(const ProcessID &p_pid);
|
||||
virtual int get_process_id() const;
|
||||
int get_processor_count() const;
|
||||
|
||||
virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
|
||||
virtual void set_window_title(const String &p_title);
|
||||
|
||||
Reference in New Issue
Block a user