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Remove minimum size for shadow atlas
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@@ -886,7 +886,6 @@ void RasterizerSceneRD::shadow_atlas_set_size(RID p_atlas, int p_size) {
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ERR_FAIL_COND(!shadow_atlas);
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ERR_FAIL_COND(!shadow_atlas);
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ERR_FAIL_COND(p_size < 0);
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ERR_FAIL_COND(p_size < 0);
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p_size = next_power_of_2(p_size);
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p_size = next_power_of_2(p_size);
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p_size = MAX(p_size, 1 << roughness_layers); // TODO: use a number related to shadows rather than reflections
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if (p_size == shadow_atlas->size)
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if (p_size == shadow_atlas->size)
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return;
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return;
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