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C#: Ignore explicit interface implementations
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@@ -151,6 +151,12 @@ namespace Godot.SourceGenerators
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continue;
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}
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if (property.ExplicitInterfaceImplementations.Length > 0)
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{
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Common.ReportExportedMemberIsExplicitInterfaceImplementation(context, property);
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continue;
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}
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var propertyType = property.Type;
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var marshalType = MarshalUtils.ConvertManagedTypeToMarshalType(propertyType, typeCache);
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