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Merge pull request #51873 from Chaosus/fix_uniform_error_spam

Fix incorrect checking of uniform set to prevent error spam (2)
This commit is contained in:
Clay John
2021-08-31 11:28:48 -07:00
committed by GitHub
5 changed files with 5 additions and 5 deletions

View File

@@ -288,7 +288,7 @@ void RendererSceneSkyRD::_render_sky(RD::DrawListID p_list, float p_time, RID p_
// Update uniform sets.
{
RD::get_singleton()->draw_list_bind_uniform_set(draw_list, sky_scene_state.uniform_set, 0);
if (RD::get_singleton()->uniform_set_is_valid(p_uniform_set)) { // Material may not have a uniform set.
if (p_uniform_set.is_valid() && RD::get_singleton()->uniform_set_is_valid(p_uniform_set)) { // Material may not have a uniform set.
RD::get_singleton()->draw_list_bind_uniform_set(draw_list, p_uniform_set, 1);
}
RD::get_singleton()->draw_list_bind_uniform_set(draw_list, p_texture_set, 2);