You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-04 12:00:25 +00:00
2D and 3D Skeleton modification docs, and small fixes.
Mark SkeletonModificationStack3D and related as deprecated. Mark local bone override and axis functions deprecated in Skeleton3D api. Fix array property glitch in SkeletonModificationStack2D Mark SkeletonModificationStack2D and related APIs as experimental. Mark SkeletonIK3D as deprecated.
This commit is contained in:
@@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="SkeletonModification2DFABRIK" inherits="SkeletonModification2D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
||||
<class name="SkeletonModification2DFABRIK" inherits="SkeletonModification2D" is_experimental="true" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
||||
<brief_description>
|
||||
A modification that uses FABRIK to manipulate a series of [Bone2D] nodes to reach a target.
|
||||
</brief_description>
|
||||
|
||||
Reference in New Issue
Block a user