1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Merge pull request #95503 from clayjohn/instance_none_crash

Avoid indexing instances without a base in scene cull phase
This commit is contained in:
Rémi Verschelde
2024-09-03 11:43:08 +02:00

View File

@@ -1783,6 +1783,8 @@ void RendererSceneCull::_update_instance(Instance *p_instance) {
if (p_instance->scenario) {
RendererSceneOcclusionCull::get_singleton()->scenario_set_instance(p_instance->scenario->self, p_instance->self, p_instance->base, *instance_xform, p_instance->visible);
}
} else if (p_instance->base_type == RS::INSTANCE_NONE) {
return;
}
if (!p_instance->aabb.has_surface()) {