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Upgrade Agility SDK & DirectX Headers.

This commit is contained in:
Skyth
2025-12-15 13:11:04 +03:00
parent d08fbbcc0d
commit 0307895ede
27 changed files with 14693 additions and 440 deletions

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@@ -1827,8 +1827,8 @@ ProjectSettings::ProjectSettings() {
// The default value must match the minor part of the Agility SDK version
// installed by the scripts provided in the repository
// (check `misc/scripts/install_d3d12_sdk_windows.py`).
// For example, if the script installs 1.613.3, the default value must be 613.
GLOBAL_DEF_RST(PropertyInfo(Variant::INT, "rendering/rendering_device/d3d12/agility_sdk_version", PROPERTY_HINT_RANGE, "0,10000,1,or_greater,hide_control"), 613);
// For example, if the script installs 1.618.5, the default value must be 618.
GLOBAL_DEF_RST(PropertyInfo(Variant::INT, "rendering/rendering_device/d3d12/agility_sdk_version", PROPERTY_HINT_RANGE, "0,10000,1,or_greater,hide_control"), 618);
GLOBAL_DEF_BASIC(PropertyInfo(Variant::INT, "rendering/textures/canvas_textures/default_texture_filter", PROPERTY_HINT_ENUM, "Nearest,Linear,Linear Mipmap,Nearest Mipmap"), 1);
GLOBAL_DEF_BASIC(PropertyInfo(Variant::INT, "rendering/textures/canvas_textures/default_texture_repeat", PROPERTY_HINT_ENUM, "Disable,Enable,Mirror"), 0);