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Improve the C# API projects generation
- Now there is only one solution that contains both GodotSharp and GodotSharpEditor project. Previously we had one solution for each project - GodotSharpEditor reference GodotShatp with a 'ProjectReference'. Previously it was a 'Reference' to the assembly - This also simplifies the command line option to generate this solution: 'godot --generate-cs-api <OutputDir>'
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@@ -2770,7 +2770,8 @@ Error ResourceFormatSaverCSharpScript::save(const String &p_path, const RES &p_r
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"Compile",
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ProjectSettings::get_singleton()->globalize_path(p_path));
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} else {
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ERR_PRINTS("Cannot add " + p_path + " to the C# project because it could not be created.");
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ERR_PRINTS("Failed to create C# project");
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ERR_PRINTS("Cannot add " + p_path + " to the C# project");
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}
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}
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#endif
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