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Redesign the graph editor for visual shaders
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@@ -403,6 +403,11 @@ String VisualShaderNode::get_warning(Shader::Mode p_mode, VisualShader::Type p_t
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return String();
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}
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VisualShaderNode::Category VisualShaderNode::get_category() const {
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WARN_PRINT(get_caption() + " is missing a category.");
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return CATEGORY_NONE;
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}
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bool VisualShaderNode::is_input_port_default(int p_port, Shader::Mode p_mode) const {
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return false;
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}
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