You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-06 12:20:30 +00:00
Fix possible crash when clicking on Skeleton2D or Sprite editor options
This commit is contained in:
@@ -20,6 +20,10 @@ void Skeleton2DEditor::edit(Skeleton2D *p_sprite) {
|
||||
|
||||
void Skeleton2DEditor::_menu_option(int p_option) {
|
||||
|
||||
if (!node) {
|
||||
return;
|
||||
}
|
||||
|
||||
switch (p_option) {
|
||||
case MENU_OPTION_MAKE_REST: {
|
||||
|
||||
@@ -107,6 +111,7 @@ Skeleton2DEditorPlugin::Skeleton2DEditorPlugin(EditorNode *p_node) {
|
||||
editor = p_node;
|
||||
sprite_editor = memnew(Skeleton2DEditor);
|
||||
editor->get_viewport()->add_child(sprite_editor);
|
||||
make_visible(false);
|
||||
|
||||
//sprite_editor->options->hide();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user