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GDScript: Fix continuation lines in GDScriptTokenizerBuffer
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@@ -285,9 +285,9 @@ Vector<uint8_t> GDScriptTokenizerBuffer::parse_code_string(const String &p_code,
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// Remove continuation lines from map.
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for (int line : tokenizer.get_continuation_lines()) {
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if (rev_token_lines.has(line + 1)) {
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token_lines.erase(rev_token_lines[line + 1]);
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token_columns.erase(rev_token_lines[line + 1]);
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if (rev_token_lines.has(line)) {
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token_lines.erase(rev_token_lines[line]);
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token_columns.erase(rev_token_lines[line]);
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}
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}
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