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Remove empty lines around braces with the formatting script
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@@ -3389,7 +3389,6 @@ void CanvasItemEditor::_draw_selection() {
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if (canvas_item->_edit_use_rect()) {
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Vector2 pre_drag_endpoints[4] = {
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pre_drag_xform.xform(se->pre_drag_rect.position),
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pre_drag_xform.xform(se->pre_drag_rect.position + Vector2(se->pre_drag_rect.size.x, 0)),
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pre_drag_xform.xform(se->pre_drag_rect.position + se->pre_drag_rect.size),
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@@ -44,7 +44,6 @@ class CollisionPolygon3DEditor : public HBoxContainer {
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UndoRedo *undo_redo;
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enum Mode {
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MODE_CREATE,
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MODE_EDIT,
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@@ -38,7 +38,6 @@ class CPUParticles3DEditor : public GPUParticles3DEditorBase {
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GDCLASS(CPUParticles3DEditor, GPUParticles3DEditorBase);
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enum Menu {
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MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE,
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MENU_OPTION_CLEAR_EMISSION_VOLUME,
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MENU_OPTION_RESTART
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@@ -42,7 +42,6 @@ class GPUParticles2DEditorPlugin : public EditorPlugin {
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GDCLASS(GPUParticles2DEditorPlugin, EditorPlugin);
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enum {
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MENU_GENERATE_VISIBILITY_RECT,
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MENU_LOAD_EMISSION_MASK,
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MENU_CLEAR_EMISSION_MASK,
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@@ -71,7 +71,6 @@ class GPUParticles3DEditor : public GPUParticles3DEditorBase {
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GPUParticles3D *node;
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enum Menu {
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MENU_OPTION_GENERATE_AABB,
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MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE,
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MENU_OPTION_CLEAR_EMISSION_VOLUME,
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@@ -49,7 +49,6 @@ protected:
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public:
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enum Flags {
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FLAG_ICON = 1,
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FLAG_CHECKABLE = 2,
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FLAG_ID = 4,
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@@ -40,7 +40,6 @@ class MeshInstance3DEditor : public Control {
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GDCLASS(MeshInstance3DEditor, Control);
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enum Menu {
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MENU_OPTION_CREATE_STATIC_TRIMESH_BODY,
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MENU_OPTION_CREATE_TRIMESH_COLLISION_SHAPE,
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MENU_OPTION_CREATE_SINGLE_CONVEX_COLLISION_SHAPE,
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@@ -46,7 +46,6 @@ class MeshLibraryEditor : public Control {
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int to_erase;
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enum {
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MENU_OPTION_ADD_ITEM,
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MENU_OPTION_REMOVE_ITEM,
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MENU_OPTION_UPDATE_FROM_SCENE,
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@@ -63,7 +63,6 @@ class MultiMeshEditor : public Control {
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SpinBox *populate_amount;
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enum Menu {
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MENU_OPTION_POPULATE
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};
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@@ -180,7 +180,6 @@ class Node3DEditorViewport : public Control {
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friend class Node3DEditor;
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friend class ViewportRotationControl;
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enum {
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VIEW_TOP,
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VIEW_BOTTOM,
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VIEW_LEFT,
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@@ -554,7 +553,6 @@ public:
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static const unsigned int VIEWPORTS_COUNT = 4;
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enum ToolMode {
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TOOL_MODE_SELECT,
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TOOL_MODE_MOVE,
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TOOL_MODE_ROTATE,
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@@ -568,7 +566,6 @@ public:
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};
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enum ToolOptions {
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TOOL_OPT_LOCAL_COORDS,
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TOOL_OPT_USE_SNAP,
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TOOL_OPT_OVERRIDE_CAMERA,
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@@ -634,7 +631,6 @@ private:
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} gizmo;
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enum MenuOption {
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MENU_TOOL_SELECT,
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MENU_TOOL_MOVE,
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MENU_TOOL_ROTATE,
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@@ -76,7 +76,6 @@ class Path2DEditor : public HBoxContainer {
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};
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enum Action {
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ACTION_NONE,
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ACTION_MOVING_POINT,
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ACTION_MOVING_IN,
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@@ -372,7 +372,6 @@ void ShaderEditor::_bind_methods() {
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void ShaderEditor::ensure_select_current() {
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/*
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if (tab_container->get_child_count() && tab_container->get_current_tab()>=0) {
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ShaderTextEditor *ste = Object::cast_to<ShaderTextEditor>(tab_container->get_child(tab_container->get_current_tab()));
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if (!ste)
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return;
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@@ -69,7 +69,6 @@ class ShaderEditor : public PanelContainer {
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GDCLASS(ShaderEditor, PanelContainer);
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enum {
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EDIT_UNDO,
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EDIT_REDO,
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EDIT_CUT,
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@@ -43,7 +43,6 @@ class TileMapEditor : public VBoxContainer {
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GDCLASS(TileMapEditor, VBoxContainer);
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enum Tool {
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TOOL_NONE,
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TOOL_PAINTING,
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TOOL_ERASING,
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@@ -58,7 +57,6 @@ class TileMapEditor : public VBoxContainer {
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};
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enum Options {
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OPTION_COPY,
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OPTION_ERASE_SELECTION,
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OPTION_FIX_INVALID,
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@@ -43,7 +43,6 @@ class VersionControlEditorPlugin : public EditorPlugin {
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public:
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enum ChangeType {
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CHANGE_TYPE_NEW = 0,
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CHANGE_TYPE_MODIFIED = 1,
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CHANGE_TYPE_RENAMED = 2,
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