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Use reference to constant in functions
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@@ -1249,7 +1249,7 @@ void SceneTree::_update_root_rect() {
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}
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}
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void SceneTree::set_screen_stretch(StretchMode p_mode, StretchAspect p_aspect, const Size2 p_minsize, real_t p_shrink) {
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void SceneTree::set_screen_stretch(StretchMode p_mode, StretchAspect p_aspect, const Size2 &p_minsize, real_t p_shrink) {
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stretch_mode = p_mode;
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stretch_aspect = p_aspect;
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