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Use reference to constant in functions
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@@ -376,7 +376,7 @@ private:
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Point2i _get_warped_mouse_motion(const Ref<InputEventMouseMotion> &p_ev_mouse_motion) const;
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Vector3 _get_instance_position(const Point2 &p_pos) const;
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static AABB _calculate_spatial_bounds(const Spatial *p_parent, const AABB p_bounds);
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static AABB _calculate_spatial_bounds(const Spatial *p_parent, const AABB &p_bounds);
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void _create_preview(const Vector<String> &files) const;
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void _remove_preview();
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bool _cyclical_dependency_exists(const String &p_target_scene_path, Node *p_desired_node);
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