1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-08 12:40:44 +00:00

Merge pull request #47442 from Shatur/fix-connect-reference-counted

This commit is contained in:
Rémi Verschelde
2021-10-01 22:41:11 +02:00
committed by GitHub

View File

@@ -1409,7 +1409,7 @@ void Object::_disconnect(const StringName &p_signal, const Callable &p_callable,
if (!p_force) {
slot->reference_count--; // by default is zero, if it was not referenced it will go below it
if (slot->reference_count >= 0) {
if (slot->reference_count > 0) {
return;
}
}