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mirror of https://github.com/godotengine/godot.git synced 2025-11-18 14:21:41 +00:00

Signals: Port connect calls to use callable_mp

Remove now unnecessary bindings of signal callbacks in the public API.
There might be some false positives that need rebinding if they were
meant to be public.

No regular expressions were harmed in the making of this commit.
(Nah, just kidding.)
This commit is contained in:
Rémi Verschelde
2020-02-21 18:28:45 +01:00
parent a439131c2b
commit 01afc442c7
164 changed files with 1795 additions and 3293 deletions

View File

@@ -1046,7 +1046,7 @@ void SceneTreeDock::_notification(int p_what) {
break;
first_enter = false;
EditorFeatureProfileManager::get_singleton()->connect_compat("current_feature_profile_changed", this, "_feature_profile_changed");
EditorFeatureProfileManager::get_singleton()->connect("current_feature_profile_changed", callable_mp(this, &SceneTreeDock::_feature_profile_changed));
CanvasItemEditorPlugin *canvas_item_plugin = Object::cast_to<CanvasItemEditorPlugin>(editor_data->get_editor("2D"));
if (canvas_item_plugin) {
@@ -1067,8 +1067,8 @@ void SceneTreeDock::_notification(int p_what) {
filter->set_right_icon(get_icon("Search", "EditorIcons"));
filter->set_clear_button_enabled(true);
EditorNode::get_singleton()->get_editor_selection()->connect_compat("selection_changed", this, "_selection_changed");
scene_tree->get_scene_tree()->connect_compat("item_collapsed", this, "_node_collapsed");
EditorNode::get_singleton()->get_editor_selection()->connect("selection_changed", callable_mp(this, &SceneTreeDock::_selection_changed));
scene_tree->get_scene_tree()->connect("item_collapsed", callable_mp(this, &SceneTreeDock::_node_collapsed));
// create_root_dialog
HBoxContainer *top_row = memnew(HBoxContainer);
@@ -1083,7 +1083,7 @@ void SceneTreeDock::_notification(int p_what) {
node_shortcuts_toggle->set_toggle_mode(true);
node_shortcuts_toggle->set_pressed(EDITOR_GET("_use_favorites_root_selection"));
node_shortcuts_toggle->set_anchors_and_margins_preset(Control::PRESET_CENTER_RIGHT);
node_shortcuts_toggle->connect_compat("pressed", this, "_update_create_root_dialog");
node_shortcuts_toggle->connect("pressed", callable_mp(this, &SceneTreeDock::_update_create_root_dialog));
top_row->add_child(node_shortcuts_toggle);
create_root_dialog->add_child(top_row);
@@ -1099,18 +1099,18 @@ void SceneTreeDock::_notification(int p_what) {
beginner_node_shortcuts->add_child(button_2d);
button_2d->set_text(TTR("2D Scene"));
button_2d->set_icon(get_icon("Node2D", "EditorIcons"));
button_2d->connect_compat("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_2D_SCENE, false));
button_2d->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_CREATE_2D_SCENE, false));
button_3d = memnew(Button);
beginner_node_shortcuts->add_child(button_3d);
button_3d->set_text(TTR("3D Scene"));
button_3d->set_icon(get_icon("Spatial", "EditorIcons"));
button_3d->connect_compat("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_3D_SCENE, false));
button_3d->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_CREATE_3D_SCENE, false));
Button *button_ui = memnew(Button);
beginner_node_shortcuts->add_child(button_ui);
button_ui->set_text(TTR("User Interface"));
button_ui->set_icon(get_icon("Control", "EditorIcons"));
button_ui->connect_compat("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_USER_INTERFACE, false));
button_ui->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_CREATE_USER_INTERFACE, false));
VBoxContainer *favorite_node_shortcuts = memnew(VBoxContainer);
favorite_node_shortcuts->set_name("FavoriteNodeShortcuts");
@@ -1120,7 +1120,7 @@ void SceneTreeDock::_notification(int p_what) {
node_shortcuts->add_child(button_custom);
button_custom->set_text(TTR("Other Node"));
button_custom->set_icon(get_icon("Add", "EditorIcons"));
button_custom->connect_compat("pressed", this, "_tool_selected", make_binds(TOOL_NEW, false));
button_custom->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_NEW, false));
node_shortcuts->add_spacer();
create_root_dialog->add_child(node_shortcuts);
@@ -1128,11 +1128,11 @@ void SceneTreeDock::_notification(int p_what) {
} break;
case NOTIFICATION_ENTER_TREE: {
clear_inherit_confirm->connect_compat("confirmed", this, "_tool_selected", varray(TOOL_SCENE_CLEAR_INHERITANCE_CONFIRM));
clear_inherit_confirm->connect("confirmed", callable_mp(this, &SceneTreeDock::_tool_selected), varray(TOOL_SCENE_CLEAR_INHERITANCE_CONFIRM));
} break;
case NOTIFICATION_EXIT_TREE: {
clear_inherit_confirm->disconnect_compat("confirmed", this, "_tool_selected");
clear_inherit_confirm->disconnect("confirmed", callable_mp(this, &SceneTreeDock::_tool_selected));
} break;
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
button_add->set_icon(get_icon("Add", "EditorIcons"));
@@ -1738,7 +1738,7 @@ void SceneTreeDock::_script_created(Ref<Script> p_script) {
}
void SceneTreeDock::_script_creation_closed() {
script_create_dialog->disconnect_compat("script_created", this, "_script_created");
script_create_dialog->disconnect("script_created", callable_mp(this, &SceneTreeDock::_script_created));
}
void SceneTreeDock::_toggle_editable_children_from_selection() {
@@ -2616,8 +2616,8 @@ void SceneTreeDock::attach_script_to_selected(bool p_extend) {
}
}
script_create_dialog->connect_compat("script_created", this, "_script_created");
script_create_dialog->connect_compat("popup_hide", this, "_script_creation_closed", varray(), CONNECT_ONESHOT);
script_create_dialog->connect("script_created", callable_mp(this, &SceneTreeDock::_script_created));
script_create_dialog->connect("popup_hide", callable_mp(this, &SceneTreeDock::_script_creation_closed), varray(), CONNECT_ONESHOT);
script_create_dialog->set_inheritance_base_type("Node");
script_create_dialog->config(inherits, path);
script_create_dialog->popup_centered();
@@ -2719,7 +2719,7 @@ void SceneTreeDock::_update_create_root_dialog() {
if (ScriptServer::is_global_class(name))
name = ScriptServer::get_global_class_native_base(name);
button->set_icon(EditorNode::get_singleton()->get_class_icon(name));
button->connect_compat("pressed", this, "_favorite_root_selected", make_binds(l));
button->connect("pressed", callable_mp(this, &SceneTreeDock::_favorite_root_selected), make_binds(l));
}
}
@@ -2772,40 +2772,10 @@ void SceneTreeDock::_feature_profile_changed() {
void SceneTreeDock::_bind_methods() {
ClassDB::bind_method(D_METHOD("_tool_selected"), &SceneTreeDock::_tool_selected, DEFVAL(false));
ClassDB::bind_method(D_METHOD("_create"), &SceneTreeDock::_create);
ClassDB::bind_method(D_METHOD("_node_reparent"), &SceneTreeDock::_node_reparent);
ClassDB::bind_method(D_METHOD("_set_owners"), &SceneTreeDock::_set_owners);
ClassDB::bind_method(D_METHOD("_node_selected"), &SceneTreeDock::_node_selected);
ClassDB::bind_method(D_METHOD("_node_renamed"), &SceneTreeDock::_node_renamed);
ClassDB::bind_method(D_METHOD("_script_created"), &SceneTreeDock::_script_created);
ClassDB::bind_method(D_METHOD("_script_creation_closed"), &SceneTreeDock::_script_creation_closed);
ClassDB::bind_method(D_METHOD("_load_request"), &SceneTreeDock::_load_request);
ClassDB::bind_method(D_METHOD("_script_open_request"), &SceneTreeDock::_script_open_request);
ClassDB::bind_method(D_METHOD("_unhandled_key_input"), &SceneTreeDock::_unhandled_key_input);
ClassDB::bind_method(D_METHOD("_input"), &SceneTreeDock::_input);
ClassDB::bind_method(D_METHOD("_nodes_drag_begin"), &SceneTreeDock::_nodes_drag_begin);
ClassDB::bind_method(D_METHOD("_delete_confirm"), &SceneTreeDock::_delete_confirm);
ClassDB::bind_method(D_METHOD("_toggle_editable_children_from_selection"), &SceneTreeDock::_toggle_editable_children_from_selection);
ClassDB::bind_method(D_METHOD("_toggle_placeholder_from_selection"), &SceneTreeDock::_toggle_placeholder_from_selection);
ClassDB::bind_method(D_METHOD("_node_prerenamed"), &SceneTreeDock::_node_prerenamed);
ClassDB::bind_method(D_METHOD("_import_subscene"), &SceneTreeDock::_import_subscene);
ClassDB::bind_method(D_METHOD("_selection_changed"), &SceneTreeDock::_selection_changed);
ClassDB::bind_method(D_METHOD("_node_collapsed"), &SceneTreeDock::_node_collapsed);
ClassDB::bind_method(D_METHOD("_new_scene_from"), &SceneTreeDock::_new_scene_from);
ClassDB::bind_method(D_METHOD("_nodes_dragged"), &SceneTreeDock::_nodes_dragged);
ClassDB::bind_method(D_METHOD("_files_dropped"), &SceneTreeDock::_files_dropped);
ClassDB::bind_method(D_METHOD("_quick_open"), &SceneTreeDock::_quick_open);
ClassDB::bind_method(D_METHOD("_script_dropped"), &SceneTreeDock::_script_dropped);
ClassDB::bind_method(D_METHOD("_tree_rmb"), &SceneTreeDock::_tree_rmb);
ClassDB::bind_method(D_METHOD("_filter_changed"), &SceneTreeDock::_filter_changed);
ClassDB::bind_method(D_METHOD("_focus_node"), &SceneTreeDock::_focus_node);
ClassDB::bind_method(D_METHOD("_remote_tree_selected"), &SceneTreeDock::_remote_tree_selected);
ClassDB::bind_method(D_METHOD("_local_tree_selected"), &SceneTreeDock::_local_tree_selected);
ClassDB::bind_method(D_METHOD("_update_script_button"), &SceneTreeDock::_update_script_button);
ClassDB::bind_method(D_METHOD("_favorite_root_selected"), &SceneTreeDock::_favorite_root_selected);
ClassDB::bind_method(D_METHOD("_update_create_root_dialog"), &SceneTreeDock::_update_create_root_dialog);
ClassDB::bind_method(D_METHOD("_feature_profile_changed"), &SceneTreeDock::_feature_profile_changed);
ClassDB::bind_method(D_METHOD("instance"), &SceneTreeDock::instance);
ClassDB::bind_method(D_METHOD("get_tree_editor"), &SceneTreeDock::get_tree_editor);
@@ -2850,13 +2820,13 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
ED_SHORTCUT("scene_tree/delete", TTR("Delete"), KEY_DELETE);
button_add = memnew(ToolButton);
button_add->connect_compat("pressed", this, "_tool_selected", make_binds(TOOL_NEW, false));
button_add->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_NEW, false));
button_add->set_tooltip(TTR("Add/Create a New Node."));
button_add->set_shortcut(ED_GET_SHORTCUT("scene_tree/add_child_node"));
filter_hbc->add_child(button_add);
button_instance = memnew(ToolButton);
button_instance->connect_compat("pressed", this, "_tool_selected", make_binds(TOOL_INSTANCE, false));
button_instance->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_INSTANCE, false));
button_instance->set_tooltip(TTR("Instance a scene file as a Node. Creates an inherited scene if no root node exists."));
button_instance->set_shortcut(ED_GET_SHORTCUT("scene_tree/instance_scene"));
filter_hbc->add_child(button_instance);
@@ -2867,17 +2837,17 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
filter->set_placeholder(TTR("Filter nodes"));
filter_hbc->add_child(filter);
filter->add_constant_override("minimum_spaces", 0);
filter->connect_compat("text_changed", this, "_filter_changed");
filter->connect("text_changed", callable_mp(this, &SceneTreeDock::_filter_changed));
button_create_script = memnew(ToolButton);
button_create_script->connect_compat("pressed", this, "_tool_selected", make_binds(TOOL_ATTACH_SCRIPT, false));
button_create_script->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_ATTACH_SCRIPT, false));
button_create_script->set_tooltip(TTR("Attach a new or existing script for the selected node."));
button_create_script->set_shortcut(ED_GET_SHORTCUT("scene_tree/attach_script"));
filter_hbc->add_child(button_create_script);
button_create_script->hide();
button_clear_script = memnew(ToolButton);
button_clear_script->connect_compat("pressed", this, "_tool_selected", make_binds(TOOL_CLEAR_SCRIPT, false));
button_clear_script->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_CLEAR_SCRIPT, false));
button_clear_script->set_tooltip(TTR("Clear a script for the selected node."));
button_clear_script->set_shortcut(ED_GET_SHORTCUT("scene_tree/clear_script"));
filter_hbc->add_child(button_clear_script);
@@ -2891,14 +2861,14 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
edit_remote->set_h_size_flags(SIZE_EXPAND_FILL);
edit_remote->set_text(TTR("Remote"));
edit_remote->set_toggle_mode(true);
edit_remote->connect_compat("pressed", this, "_remote_tree_selected");
edit_remote->connect("pressed", callable_mp(this, &SceneTreeDock::_remote_tree_selected));
edit_local = memnew(ToolButton);
button_hb->add_child(edit_local);
edit_local->set_h_size_flags(SIZE_EXPAND_FILL);
edit_local->set_text(TTR("Local"));
edit_local->set_toggle_mode(true);
edit_local->connect_compat("pressed", this, "_local_tree_selected");
edit_local->connect("pressed", callable_mp(this, &SceneTreeDock::_local_tree_selected));
remote_tree = NULL;
button_hb->hide();
@@ -2911,19 +2881,19 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
vbc->add_child(scene_tree);
scene_tree->set_v_size_flags(SIZE_EXPAND | SIZE_FILL);
scene_tree->connect_compat("rmb_pressed", this, "_tree_rmb");
scene_tree->connect("rmb_pressed", callable_mp(this, &SceneTreeDock::_tree_rmb));
scene_tree->connect_compat("node_selected", this, "_node_selected", varray(), CONNECT_DEFERRED);
scene_tree->connect_compat("node_renamed", this, "_node_renamed", varray(), CONNECT_DEFERRED);
scene_tree->connect_compat("node_prerename", this, "_node_prerenamed");
scene_tree->connect_compat("open", this, "_load_request");
scene_tree->connect_compat("open_script", this, "_script_open_request");
scene_tree->connect_compat("nodes_rearranged", this, "_nodes_dragged");
scene_tree->connect_compat("files_dropped", this, "_files_dropped");
scene_tree->connect_compat("script_dropped", this, "_script_dropped");
scene_tree->connect_compat("nodes_dragged", this, "_nodes_drag_begin");
scene_tree->connect("node_selected", callable_mp(this, &SceneTreeDock::_node_selected), varray(), CONNECT_DEFERRED);
scene_tree->connect("node_renamed", callable_mp(this, &SceneTreeDock::_node_renamed), varray(), CONNECT_DEFERRED);
scene_tree->connect("node_prerename", callable_mp(this, &SceneTreeDock::_node_prerenamed));
scene_tree->connect("open", callable_mp(this, &SceneTreeDock::_load_request));
scene_tree->connect("open_script", callable_mp(this, &SceneTreeDock::_script_open_request));
scene_tree->connect("nodes_rearranged", callable_mp(this, &SceneTreeDock::_nodes_dragged));
scene_tree->connect("files_dropped", callable_mp(this, &SceneTreeDock::_files_dropped));
scene_tree->connect("script_dropped", callable_mp(this, &SceneTreeDock::_script_dropped));
scene_tree->connect("nodes_dragged", callable_mp(this, &SceneTreeDock::_nodes_drag_begin));
scene_tree->get_scene_tree()->connect_compat("item_double_clicked", this, "_focus_node");
scene_tree->get_scene_tree()->connect("item_double_clicked", callable_mp(this, &SceneTreeDock::_focus_node));
scene_tree->set_undo_redo(&editor_data->get_undo_redo());
scene_tree->set_editor_selection(editor_selection);
@@ -2931,8 +2901,8 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
create_dialog = memnew(CreateDialog);
create_dialog->set_base_type("Node");
add_child(create_dialog);
create_dialog->connect_compat("create", this, "_create");
create_dialog->connect_compat("favorites_updated", this, "_update_create_root_dialog");
create_dialog->connect("create", callable_mp(this, &SceneTreeDock::_create));
create_dialog->connect("favorites_updated", callable_mp(this, &SceneTreeDock::_update_create_root_dialog));
rename_dialog = memnew(RenameDialog(scene_tree, &editor_data->get_undo_redo()));
add_child(rename_dialog);
@@ -2943,44 +2913,44 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
reparent_dialog = memnew(ReparentDialog);
add_child(reparent_dialog);
reparent_dialog->connect_compat("reparent", this, "_node_reparent");
reparent_dialog->connect("reparent", callable_mp(this, &SceneTreeDock::_node_reparent));
accept = memnew(AcceptDialog);
add_child(accept);
quick_open = memnew(EditorQuickOpen);
add_child(quick_open);
quick_open->connect_compat("quick_open", this, "_quick_open");
quick_open->connect("quick_open", callable_mp(this, &SceneTreeDock::_quick_open));
set_process_unhandled_key_input(true);
delete_dialog = memnew(ConfirmationDialog);
add_child(delete_dialog);
delete_dialog->connect_compat("confirmed", this, "_delete_confirm");
delete_dialog->connect("confirmed", callable_mp(this, &SceneTreeDock::_delete_confirm));
editable_instance_remove_dialog = memnew(ConfirmationDialog);
add_child(editable_instance_remove_dialog);
editable_instance_remove_dialog->connect_compat("confirmed", this, "_toggle_editable_children_from_selection");
editable_instance_remove_dialog->connect("confirmed", callable_mp(this, &SceneTreeDock::_toggle_editable_children_from_selection));
placeholder_editable_instance_remove_dialog = memnew(ConfirmationDialog);
add_child(placeholder_editable_instance_remove_dialog);
placeholder_editable_instance_remove_dialog->connect_compat("confirmed", this, "_toggle_placeholder_from_selection");
placeholder_editable_instance_remove_dialog->connect("confirmed", callable_mp(this, &SceneTreeDock::_toggle_placeholder_from_selection));
import_subscene_dialog = memnew(EditorSubScene);
add_child(import_subscene_dialog);
import_subscene_dialog->connect_compat("subscene_selected", this, "_import_subscene");
import_subscene_dialog->connect("subscene_selected", callable_mp(this, &SceneTreeDock::_import_subscene));
new_scene_from_dialog = memnew(EditorFileDialog);
new_scene_from_dialog->set_mode(EditorFileDialog::MODE_SAVE_FILE);
add_child(new_scene_from_dialog);
new_scene_from_dialog->connect_compat("file_selected", this, "_new_scene_from");
new_scene_from_dialog->connect("file_selected", callable_mp(this, &SceneTreeDock::_new_scene_from));
menu = memnew(PopupMenu);
add_child(menu);
menu->connect_compat("id_pressed", this, "_tool_selected");
menu->connect("id_pressed", callable_mp(this, &SceneTreeDock::_tool_selected));
menu->set_hide_on_window_lose_focus(true);
menu_subresources = memnew(PopupMenu);
menu_subresources->set_name("Sub-Resources");
menu_subresources->connect_compat("id_pressed", this, "_tool_selected");
menu_subresources->connect("id_pressed", callable_mp(this, &SceneTreeDock::_tool_selected));
menu->add_child(menu_subresources);
first_enter = true;
restore_script_editor_on_drag = false;