1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-06 12:20:30 +00:00

Fix Asset Library UX when an asset is being downloaded

This commit is contained in:
Yuri Sizov
2022-01-19 19:16:17 +03:00
parent 249c60e9d1
commit 01845510f6
3 changed files with 17 additions and 3 deletions

View File

@@ -164,7 +164,10 @@ public:
void set_external_install(bool p_enable) { external_install = p_enable; }
int get_asset_id() { return asset_id; }
void configure(const String &p_title, int p_asset_id, const Ref<Texture2D> &p_preview, const String &p_download_url, const String &p_sha256_hash);
bool can_install() const;
void install();
EditorAssetLibraryItemDownload();
};