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Bug Fixes
-=-=-=-=- -Documentation now shows overridable theme values (though this needs to be documented). -Detect when object transform is flipped and flip normals too. -TileMap can specify bounce and friction for collision. -Removed limit of 4 lights per object -Added is_hovered() to buttons.
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@@ -276,6 +276,10 @@ bool BaseButton::is_pressed() const {
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return toggle_mode?status.pressed:status.press_attempt;
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}
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bool BaseButton::is_hovered() const {
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return status.hovering;
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}
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BaseButton::DrawMode BaseButton::get_draw_mode() const {
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@@ -337,6 +341,7 @@ void BaseButton::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("_input_event"),&BaseButton::_input_event);
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ObjectTypeDB::bind_method(_MD("set_pressed","pressed"),&BaseButton::set_pressed);
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ObjectTypeDB::bind_method(_MD("is_pressed"),&BaseButton::is_pressed);
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ObjectTypeDB::bind_method(_MD("is_hovered"),&BaseButton::is_hovered);
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ObjectTypeDB::bind_method(_MD("set_toggle_mode","enabled"),&BaseButton::set_toggle_mode);
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ObjectTypeDB::bind_method(_MD("is_toggle_mode"),&BaseButton::is_toggle_mode);
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ObjectTypeDB::bind_method(_MD("set_disabled","disabled"),&BaseButton::set_disabled);
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