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Add helper for 3D gizmos and unify box

This commit is contained in:
kobewi
2023-08-04 22:21:09 +02:00
parent 3ed4497113
commit 015953a3d9
14 changed files with 342 additions and 317 deletions

View File

@@ -32,10 +32,13 @@
#include "editor/editor_settings.h"
#include "editor/editor_undo_redo_manager.h"
#include "editor/plugins/gizmos/gizmo_3d_helper.h"
#include "editor/plugins/node_3d_editor_plugin.h"
#include "scene/3d/voxel_gi.h"
VoxelGIGizmoPlugin::VoxelGIGizmoPlugin() {
helper.instantiate();
Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/voxel_gi", Color(0.5, 1, 0.6));
create_material("voxel_gi_material", gizmo_color);
@@ -51,6 +54,9 @@ VoxelGIGizmoPlugin::VoxelGIGizmoPlugin() {
create_handle_material("handles");
}
VoxelGIGizmoPlugin::~VoxelGIGizmoPlugin() {
}
bool VoxelGIGizmoPlugin::has_gizmo(Node3D *p_spatial) {
return Object::cast_to<VoxelGI>(p_spatial) != nullptr;
}
@@ -64,16 +70,7 @@ int VoxelGIGizmoPlugin::get_priority() const {
}
String VoxelGIGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
switch (p_id) {
case 0:
return "Size X";
case 1:
return "Size Y";
case 2:
return "Size Z";
}
return "";
return helper->box_get_handle_name(p_id);
}
Variant VoxelGIGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
@@ -81,52 +78,25 @@ Variant VoxelGIGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, i
return probe->get_size();
}
void VoxelGIGizmoPlugin::begin_handle_action(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) {
helper->initialize_handle_action(get_handle_value(p_gizmo, p_id, p_secondary), p_gizmo->get_node_3d()->get_global_transform());
}
void VoxelGIGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) {
VoxelGI *probe = Object::cast_to<VoxelGI>(p_gizmo->get_node_3d());
Transform3D gt = probe->get_global_transform();
Transform3D gi = gt.affine_inverse();
Vector3 sg[2];
helper->get_segment(p_camera, p_point, sg);
Vector3 size = probe->get_size();
Vector3 ray_from = p_camera->project_ray_origin(p_point);
Vector3 ray_dir = p_camera->project_ray_normal(p_point);
Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 16384) };
Vector3 axis;
axis[p_id] = 1.0;
Vector3 ra, rb;
Geometry3D::get_closest_points_between_segments(Vector3(), axis * 16384, sg[0], sg[1], ra, rb);
float d = ra[p_id] * 2;
if (Node3DEditor::get_singleton()->is_snap_enabled()) {
d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap());
}
if (d < 0.001) {
d = 0.001;
}
size[p_id] = d;
Vector3 position;
helper->box_set_handle(sg, p_id, size, position);
probe->set_size(size);
probe->set_global_position(position);
}
void VoxelGIGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) {
VoxelGI *probe = Object::cast_to<VoxelGI>(p_gizmo->get_node_3d());
Vector3 restore = p_restore;
if (p_cancel) {
probe->set_size(restore);
return;
}
EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
ur->create_action(TTR("Change Probe Size"));
ur->add_do_method(probe, "set_size", probe->get_size());
ur->add_undo_method(probe, "set_size", restore);
ur->commit_action();
helper->box_commit_handle(TTR("Change Probe Size"), p_cancel, p_gizmo->get_node_3d());
}
void VoxelGIGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
@@ -191,13 +161,7 @@ void VoxelGIGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
p_gizmo->add_lines(lines, material_internal);
Vector<Vector3> handles;
for (int i = 0; i < 3; i++) {
Vector3 ax;
ax[i] = aabb.position[i] + aabb.size[i];
handles.push_back(ax);
}
Vector<Vector3> handles = helper->box_get_handles(probe->get_size());
if (p_gizmo->is_selected()) {
Ref<Material> solid_material = get_material("voxel_gi_solid_material", p_gizmo);