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Fix get_class_icon() ignoring fallback
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@@ -5202,9 +5202,11 @@ Ref<Texture2D> EditorNode::get_object_icon(const Object *p_object, const String
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Ref<Texture2D> EditorNode::get_class_icon(const String &p_class, const String &p_fallback) {
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Ref<Texture2D> EditorNode::get_class_icon(const String &p_class, const String &p_fallback) {
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ERR_FAIL_COND_V_MSG(p_class.is_empty(), nullptr, "Class name cannot be empty.");
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ERR_FAIL_COND_V_MSG(p_class.is_empty(), nullptr, "Class name cannot be empty.");
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const Pair<String, String> key(p_class, p_fallback);
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// Take from the local cache, if available.
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// Take from the local cache, if available.
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{
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{
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Ref<Texture2D> *icon = class_icon_cache.getptr(p_class);
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Ref<Texture2D> *icon = class_icon_cache.getptr(key);
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if (icon) {
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if (icon) {
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return *icon;
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return *icon;
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}
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}
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@@ -5218,7 +5220,7 @@ Ref<Texture2D> EditorNode::get_class_icon(const String &p_class, const String &p
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}
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}
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Ref<Texture2D> icon = _get_class_or_script_icon(p_class, script_path, p_fallback, true);
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Ref<Texture2D> icon = _get_class_or_script_icon(p_class, script_path, p_fallback, true);
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class_icon_cache[p_class] = icon;
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class_icon_cache[key] = icon;
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return icon;
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return icon;
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}
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}
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@@ -484,7 +484,7 @@ private:
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PrintHandlerList print_handler;
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PrintHandlerList print_handler;
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HashMap<String, Ref<Texture2D>> icon_type_cache;
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HashMap<String, Ref<Texture2D>> icon_type_cache;
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HashMap<String, Ref<Texture2D>> class_icon_cache;
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HashMap<Pair<String, String>, Ref<Texture2D>> class_icon_cache;
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ProjectUpgradeTool *project_upgrade_tool = nullptr;
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ProjectUpgradeTool *project_upgrade_tool = nullptr;
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bool run_project_upgrade_tool = false;
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bool run_project_upgrade_tool = false;
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