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Fix includes and initialization for GDNative Videodecoder
Fixes warnings and a crash when running the destructor with an uninitialized pcm pointer.
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@@ -29,13 +29,16 @@
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/*************************************************************************/
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#include "video_stream_gdnative.h"
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#include <project_settings.h>
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#include <servers/audio_server.h>
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#include "core/project_settings.h"
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#include "servers/audio_server.h"
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VideoDecoderServer *VideoDecoderServer::instance = NULL;
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static VideoDecoderServer decoder_server;
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const int AUX_BUFFER_SIZE = 1024; // Buffer 1024 samples.
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// NOTE: Callbacks for the GDNative libraries.
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extern "C" {
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godot_int GDAPI godot_videodecoder_file_read(void *ptr, uint8_t *buf, int buf_size) {
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@@ -184,12 +187,20 @@ void VideoStreamPlaybackGDNative::update_texture() {
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VideoStreamPlaybackGDNative::VideoStreamPlaybackGDNative() :
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texture(Ref<ImageTexture>(memnew(ImageTexture))),
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time(0),
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playing(false),
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paused(false),
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mix_udata(NULL),
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mix_callback(NULL),
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num_channels(-1),
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time(0),
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mix_rate(0),
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playing(false) {}
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delay_compensation(0),
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pcm(NULL),
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pcm_write_idx(0),
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samples_decoded(0),
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file(NULL),
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interface(NULL),
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data_struct(NULL) {}
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VideoStreamPlaybackGDNative::~VideoStreamPlaybackGDNative() {
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cleanup();
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@@ -198,7 +209,8 @@ VideoStreamPlaybackGDNative::~VideoStreamPlaybackGDNative() {
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void VideoStreamPlaybackGDNative::cleanup() {
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if (data_struct)
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interface->destructor(data_struct);
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memfree(pcm);
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if (pcm)
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memfree(pcm);
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pcm = NULL;
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time = 0;
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num_channels = -1;
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