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Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
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@@ -157,13 +157,13 @@ uint32_t GridMap::get_collision_mask() const {
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void GridMap::set_collision_layer_value(int p_layer_number, bool p_value) {
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ERR_FAIL_COND_MSG(p_layer_number < 1, "Collision layer number must be between 1 and 32 inclusive.");
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ERR_FAIL_COND_MSG(p_layer_number > 32, "Collision layer number must be between 1 and 32 inclusive.");
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uint32_t collision_layer = get_collision_layer();
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uint32_t collision_layer_new = get_collision_layer();
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if (p_value) {
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collision_layer |= 1 << (p_layer_number - 1);
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collision_layer_new |= 1 << (p_layer_number - 1);
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} else {
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collision_layer &= ~(1 << (p_layer_number - 1));
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collision_layer_new &= ~(1 << (p_layer_number - 1));
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}
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set_collision_layer(collision_layer);
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set_collision_layer(collision_layer_new);
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}
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bool GridMap::get_collision_layer_value(int p_layer_number) const {
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