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Clean up GDScript template

This commit is contained in:
Răzvan Cosmin Rădulescu
2016-09-05 19:15:08 +02:00
parent eb1b71180e
commit 00e743b76a

View File

@@ -47,16 +47,14 @@ void GDScriptLanguage::get_string_delimiters(List<String> *p_delimiters) const {
Ref<Script> GDScriptLanguage::get_template(const String& p_class_name, const String& p_base_class_name) const { Ref<Script> GDScriptLanguage::get_template(const String& p_class_name, const String& p_base_class_name) const {
String _template = String()+ String _template = String()+
"\nextends %BASE%\n\n"+ "extends %BASE%\n\n"+
"# member variables here, example:\n"+ "# class member variables go here, for example:\n"+
"# var a=2\n"+ "# var a = 2\n"+
"# var b=\"textvar\"\n\n"+ "# var b = \"textvar\"\n\n"+
"func _ready():\n"+ "func _ready():\n"+
"\t# Called every time the node is added to the scene.\n"+ "\t# Called every time the node is added to the scene.\n"+
"\t# Initialization here\n"+ "\t# Initialization here\n"+
"\tpass\n"+ "\tpass\n";
"\n"+
"\n";
_template = _template.replace("%BASE%",p_base_class_name); _template = _template.replace("%BASE%",p_base_class_name);