You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-05 12:10:55 +00:00
Remove methods from code completion which are already exposed by properties, makes completion cleaner and more close to the documentation.
This commit is contained in:
@@ -1276,7 +1276,7 @@ static void _find_identifiers_in_class(GDCompletionContext &context, bool p_stat
|
||||
}
|
||||
}
|
||||
List<MethodInfo> methods;
|
||||
ClassDB::get_method_list(type, &methods);
|
||||
ClassDB::get_method_list(type, &methods, false, true);
|
||||
for (List<MethodInfo>::Element *E = methods.front(); E; E = E->next()) {
|
||||
if (E->get().name.begins_with("_"))
|
||||
continue;
|
||||
@@ -2251,7 +2251,7 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_base
|
||||
}
|
||||
|
||||
List<MethodInfo> mi;
|
||||
ClassDB::get_method_list(t.obj_type, &mi);
|
||||
ClassDB::get_method_list(t.obj_type, &mi, false, true);
|
||||
for (List<MethodInfo>::Element *E = mi.front(); E; E = E->next()) {
|
||||
|
||||
if (E->get().name.begins_with("_"))
|
||||
|
||||
Reference in New Issue
Block a user