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mirror of https://github.com/godotengine/godot.git synced 2025-11-10 13:00:37 +00:00

MacOS: Embedded window support.

This commit is contained in:
Stuart Carnie
2025-04-29 07:01:27 +10:00
parent 1cf573f44d
commit 00e1fdec2c
37 changed files with 3670 additions and 384 deletions

View File

@@ -32,8 +32,49 @@
#include "scene/gui/control.h"
class EmbeddedProcess : public Control {
GDCLASS(EmbeddedProcess, Control);
class ScriptEditorDebugger;
class EmbeddedProcessBase : public Control {
GDCLASS(EmbeddedProcessBase, Control);
void _draw();
protected:
Ref<StyleBox> focus_style_box;
Size2i window_size;
bool keep_aspect = false;
Point2i margin_top_left;
Point2i margin_bottom_right;
Window *window = nullptr;
static void _bind_methods();
void _notification(int p_what);
public:
virtual void set_script_debugger(ScriptEditorDebugger *p_debugger) {}
virtual bool is_embedding_completed() const = 0;
virtual bool is_embedding_in_progress() const = 0;
virtual bool is_process_focused() const = 0;
virtual void embed_process(OS::ProcessID p_pid) = 0;
virtual int get_embedded_pid() const = 0;
virtual void reset() = 0;
virtual void request_close() = 0;
virtual void queue_update_embedded_process() = 0;
void set_window_size(const Size2i &p_window_size);
void set_keep_aspect(bool p_keep_aspect);
virtual Rect2i get_adjusted_embedded_window_rect(const Rect2i &p_rect) const = 0;
Rect2i get_screen_embedded_window_rect() const;
int get_margin_size(Side p_side) const;
Size2 get_margins_size() const;
EmbeddedProcessBase();
virtual ~EmbeddedProcessBase();
};
class EmbeddedProcess : public EmbeddedProcessBase {
GDCLASS(EmbeddedProcess, EmbeddedProcessBase);
bool application_has_focus = true;
uint64_t last_application_focus_time = 0;
@@ -45,51 +86,37 @@ class EmbeddedProcess : public Control {
bool updated_embedded_process_queued = false;
bool last_updated_embedded_process_focused = false;
Window *window = nullptr;
Timer *timer_embedding = nullptr;
Timer *timer_update_embedded_process = nullptr;
const int embedding_timeout = 45000;
bool keep_aspect = false;
Size2i window_size;
Ref<StyleBox> focus_style_box;
Point2i margin_top_left;
Point2i margin_bottom_right;
Rect2i last_global_rect;
void _try_embed_process();
void _update_embedded_process();
void _timer_embedding_timeout();
void _timer_update_embedded_process_timeout();
void _draw();
void _check_mouse_over();
void _check_focused_process_id();
bool _is_embedded_process_updatable();
Rect2i _get_global_embedded_window_rect();
Window *_get_current_modal_window();
protected:
static void _bind_methods();
void _notification(int p_what);
public:
void embed_process(OS::ProcessID p_pid);
void reset();
void request_close();
bool is_embedding_in_progress() const override;
bool is_embedding_completed() const override;
bool is_process_focused() const override;
void embed_process(OS::ProcessID p_pid) override;
int get_embedded_pid() const override;
void reset() override;
void request_close() override;
void queue_update_embedded_process() override;
void set_window_size(const Size2i p_window_size);
void set_keep_aspect(bool p_keep_aspect);
void queue_update_embedded_process();
Rect2i get_adjusted_embedded_window_rect(Rect2i p_rect);
Rect2i get_screen_embedded_window_rect();
int get_margin_size(Side p_side) const;
Size2 get_margins_size();
bool is_embedding_in_progress();
bool is_embedding_completed();
int get_embedded_pid() const;
Rect2i get_adjusted_embedded_window_rect(const Rect2i &p_rect) const override;
EmbeddedProcess();
~EmbeddedProcess();
~EmbeddedProcess() override;
};