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Better way to disable asset library
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@@ -56,7 +56,7 @@
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#include "io/zip_io.h"
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#include "io/config_file.h"
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#include "animation_editor.h"
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#include "io/stream_peer_ssl.h"
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// plugins
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#include "plugins/sprite_frames_editor_plugin.h"
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#include "plugins/texture_region_editor_plugin.h"
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@@ -6381,12 +6381,12 @@ EditorNode::EditorNode() {
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add_editor_plugin( memnew( CanvasItemEditorPlugin(this) ) );
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add_editor_plugin( memnew( SpatialEditorPlugin(this) ) );
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add_editor_plugin( memnew( ScriptEditorPlugin(this) ) );
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#ifdef OPENSSL_ENABLED
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add_editor_plugin( memnew( AssetLibraryEditorPlugin(this) ) );
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#else
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#warning Asset Library will not compile without SSL
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#endif
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if (StreamPeerSSL::is_available()) {
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add_editor_plugin( memnew( AssetLibraryEditorPlugin(this) ) );
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} else {
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WARN_PRINT("Asset Library not available, as it requires SSL to work.");
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}
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//more visually meaningful to have this later
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raise_bottom_panel_item(AnimationPlayerEditor::singleton);
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