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Make sure that scripts are reloaded if needed when they enter editing, fixes #4456
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@@ -531,7 +531,7 @@ static void _find_changed_scripts_for_external_editor(Node* p_base, Node*p_curre
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}
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void ScriptEditor::_update_modified_scripts_for_external_editor() {
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void ScriptEditor::_update_modified_scripts_for_external_editor(Ref<Script> p_for_script) {
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if (!bool(EditorSettings::get_singleton()->get("external_editor/use_external_editor")))
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return;
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@@ -547,6 +547,9 @@ void ScriptEditor::_update_modified_scripts_for_external_editor() {
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Ref<Script> script = E->get();
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if (p_for_script.is_valid() && p_for_script!=script)
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continue;
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if (script->get_path()=="" || script->get_path().find("local://")!=-1 || script->get_path().find("::")!=-1) {
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continue; //internal script, who cares, though weird
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@@ -900,7 +903,7 @@ void ScriptEditor::_live_auto_reload_running_scripts() {
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}
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bool ScriptEditor::_test_script_times_on_disk() {
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bool ScriptEditor::_test_script_times_on_disk(Ref<Script> p_for_script) {
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disk_changed_list->clear();
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@@ -920,6 +923,9 @@ bool ScriptEditor::_test_script_times_on_disk() {
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Ref<Script> script = ste->get_edited_script();
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if (p_for_script.is_valid() && p_for_script!=script)
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continue;
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if (script->get_path()=="" || script->get_path().find("local://")!=-1 || script->get_path().find("::")!=-1)
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continue; //internal script, who cares
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@@ -2128,6 +2134,12 @@ void ScriptEditor::edit(const Ref<Script>& p_script) {
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if (!restoring_layout) {
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EditorNode::get_singleton()->save_layout();
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}
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//test for modification, maybe the script was not edited but was loaded
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_test_script_times_on_disk(p_script);
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_update_modified_scripts_for_external_editor(p_script);
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}
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void ScriptEditor::save_all_scripts() {
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