You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-24 15:26:15 +00:00
-New inspector.
-Changed UI resizing code, gained huge amount of speed. -Reorganized timer sync to clean up behavior (sorry forgot commit this before) -
This commit is contained in:
@@ -4212,7 +4212,7 @@ void PropertyEditor::_bind_methods() {
|
||||
ADD_SIGNAL(MethodInfo("property_edited", PropertyInfo(Variant::STRING, "property")));
|
||||
}
|
||||
|
||||
Tree *PropertyEditor::get_scene_tree() {
|
||||
Tree *PropertyEditor::get_property_tree() {
|
||||
|
||||
return tree;
|
||||
}
|
||||
@@ -4695,7 +4695,7 @@ SectionedPropertyEditor::SectionedPropertyEditor() {
|
||||
editor->set_v_size_flags(SIZE_EXPAND_FILL);
|
||||
right_vb->add_child(editor, true);
|
||||
|
||||
editor->get_scene_tree()->set_column_titles_visible(false);
|
||||
editor->get_property_tree()->set_column_titles_visible(false);
|
||||
|
||||
editor->hide_top_label();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user