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-New inspector.
-Changed UI resizing code, gained huge amount of speed. -Reorganized timer sync to clean up behavior (sorry forgot commit this before) -
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@@ -2969,6 +2969,7 @@ void AnimationKeyEditor::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_VISIBILITY_CHANGED: {
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update_keying();
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EditorNode::get_singleton()->update_keying();
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emit_signal("keying_changed");
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} break;
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