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Add unsaved status for script and shader editors

This commit is contained in:
kobewi
2022-10-16 19:30:38 +02:00
parent 6dc5dc3479
commit 000471ee56
4 changed files with 49 additions and 0 deletions

View File

@@ -512,6 +512,7 @@ public:
void get_breakpoints(List<String> *p_breakpoints);
PackedStringArray get_unsaved_scripts() const;
void save_current_script();
void save_all_scripts();
@@ -572,6 +573,7 @@ public:
virtual void make_visible(bool p_visible) override;
virtual void selected_notify() override;
virtual String get_unsaved_status() const override;
virtual void save_external_data() override;
virtual void apply_changes() override;