<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioStreamGeneratorPlayback" inherits="AudioStreamPlaybackResampled" version="3.2">
	<brief_description>
	</brief_description>
	<description>
	</description>
	<tutorials>
		<link>https://github.com/godotengine/godot-demo-projects/tree/master/audio/generator</link>
	</tutorials>
	<methods>
		<method name="can_push_buffer" qualifiers="const">
			<return type="bool">
			</return>
			<argument index="0" name="amount" type="int">
			</argument>
			<description>
			</description>
		</method>
		<method name="clear_buffer">
			<return type="void">
			</return>
			<description>
			</description>
		</method>
		<method name="get_frames_available" qualifiers="const">
			<return type="int">
			</return>
			<description>
			</description>
		</method>
		<method name="get_skips" qualifiers="const">
			<return type="int">
			</return>
			<description>
			</description>
		</method>
		<method name="push_buffer">
			<return type="bool">
			</return>
			<argument index="0" name="frames" type="PoolVector2Array">
			</argument>
			<description>
			</description>
		</method>
		<method name="push_frame">
			<return type="bool">
			</return>
			<argument index="0" name="frame" type="Vector2">
			</argument>
			<description>
			</description>
		</method>
	</methods>
	<constants>
	</constants>
</class>
