Import('env')

android_files = [

	'audio_driver_android.cpp',
	'file_access_jandroid.cpp',
	'dir_access_jandroid.cpp',
	'os_android.cpp',
	'java_glue.cpp'
]

#env.Depends('#core/math/vector3.h', 'vector3_psp.h')

#obj = env.SharedObject('godot_android.cpp')

android_objects=[]
for x in android_files:
	android_objects.append( env.SharedObject( x ) )

prog = None

env.SharedLibrary("#platform/jandroid/libgodot_android.so",[android_objects])
