/*************************************************************************/
/*  style_box_editor_plugin.h                                            */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                    http://www.godotengine.org                         */
/*************************************************************************/
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                 */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/
#ifndef STYLE_BOX_EDITOR_PLUGIN_H
#define STYLE_BOX_EDITOR_PLUGIN_H

#include "scene/resources/style_box.h"
#include "scene/gui/texture_frame.h"
#include "scene/gui/option_button.h"
#include "tools/editor/editor_node.h"


class StyleBoxEditor : public Control {

	OBJ_TYPE( StyleBoxEditor, Control );

	Panel *panel;
	Panel *preview;

	Ref<StyleBox> stylebox;

	void _sb_changed();

protected:


	static void _bind_methods();
public:

	void edit(const Ref<StyleBox>& p_stylebox);

	StyleBoxEditor();
};



class StyleBoxEditorPlugin : public EditorPlugin {

	OBJ_TYPE( StyleBoxEditorPlugin, EditorPlugin );

	StyleBoxEditor *stylebox_editor;
	EditorNode *editor;

public:

	virtual String get_name() const { return "StyleBox"; }
	bool has_main_screen() const { return false; }
	virtual void edit(Object *p_node);
	virtual bool handles(Object *p_node) const;
	virtual void make_visible(bool p_visible);

	StyleBoxEditorPlugin(EditorNode *p_node);

};


#endif // STYLE_BOX_EDITOR_PLUGIN_H
