/*************************************************************************/
/*  tcp_server.cpp                                                       */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                    http://www.godotengine.org                         */
/*************************************************************************/
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                 */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/
#include "tcp_server.h"

TCP_Server* (*TCP_Server::_create)()=NULL;

Ref<TCP_Server> TCP_Server::create() {

	if (!_create)
		return NULL;
	return Ref<TCP_Server>(_create());
}

Error TCP_Server::_listen(uint16_t p_port,DVector<String> p_accepted_hosts) {

	List<String> hosts;
	for(int i=0;i<p_accepted_hosts.size();i++)
		hosts.push_back(p_accepted_hosts.get(i));

	return listen(p_port,hosts.size()?&hosts:NULL);

}

void TCP_Server::_bind_methods() {

	ObjectTypeDB::bind_method(_MD("listen","port","accepted_hosts"),&TCP_Server::_listen,DEFVAL(DVector<String>()));
	ObjectTypeDB::bind_method(_MD("is_connection_available"),&TCP_Server::is_connection_available);
	ObjectTypeDB::bind_method(_MD("take_connection"),&TCP_Server::take_connection);
	ObjectTypeDB::bind_method(_MD("stop"),&TCP_Server::stop);

}


TCP_Server::TCP_Server()
{
}
