/*************************************************************************/
/*  path_editor_plugin.cpp                                               */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                    http://www.godotengine.org                         */
/*************************************************************************/
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                 */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/
#include "path_editor_plugin.h"
#include "spatial_editor_plugin.h"
#include "scene/resources/curve.h"
#include "os/keyboard.h"

String PathSpatialGizmo::get_handle_name(int p_idx) const {

	Ref<Curve3D> c = path->get_curve();
	if (c.is_null())
		return "";

	if (p_idx<c->get_point_count()) {

		return "Curve Point #"+itos(p_idx);
	}

	p_idx=p_idx-c->get_point_count()+1;

	int idx=p_idx/2;
	int t=p_idx%2;
	String n = "Curve Point #"+itos(idx);
	if (t==0)
		n+=" In";
	else
		n+=" Out";

	return n;


}
Variant PathSpatialGizmo::get_handle_value(int p_idx) const{

	Ref<Curve3D> c = path->get_curve();
	if (c.is_null())
		return Variant();

	if (p_idx<c->get_point_count()) {

		original=c->get_point_pos(p_idx);
		return original;
	}

	p_idx=p_idx-c->get_point_count()+1;

	int idx=p_idx/2;
	int t=p_idx%2;

	Vector3 ofs;
	if (t==0)
		ofs=c->get_point_in(idx);
	else
		ofs= c->get_point_out(idx);

	original=ofs+c->get_point_pos(idx);

	return ofs;

}
void PathSpatialGizmo::set_handle(int p_idx,Camera *p_camera, const Point2& p_point){

	Ref<Curve3D> c = path->get_curve();
	if (c.is_null())
		return;

	Transform gt = path->get_global_transform();
	Transform gi = gt.affine_inverse();
	Vector3 ray_from = p_camera->project_ray_origin(p_point);
	Vector3 ray_dir = p_camera->project_ray_normal(p_point);

	if (p_idx<c->get_point_count()) {

		Plane p(gt.xform(original),p_camera->get_transform().basis.get_axis(2));

		Vector3 inters;

		if (p.intersects_ray(ray_from,ray_dir,&inters)) {

			Vector3 local = gi.xform(inters);
			c->set_point_pos(p_idx,local);
		}

		return;
	}

	p_idx=p_idx-c->get_point_count()+1;

	int idx=p_idx/2;
	int t=p_idx%2;

	Vector3 base = c->get_point_pos(idx);

	Plane p(gt.xform(original),p_camera->get_transform().basis.get_axis(2));

	Vector3 inters;

	if (p.intersects_ray(ray_from,ray_dir,&inters)) {

		Vector3 local = gi.xform(inters)-base;
		if (t==0) {
			c->set_point_in(idx,local);
		} else {
			c->set_point_out(idx,local);
		}
	}

}

void PathSpatialGizmo::commit_handle(int p_idx,const Variant& p_restore,bool p_cancel){

	Ref<Curve3D> c = path->get_curve();
	if (c.is_null())
		return;

	UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();

	if (p_idx<c->get_point_count()) {

		if (p_cancel) {

			c->set_point_pos(p_idx,p_restore);
			return;
		}
		ur->create_action("Set Curve Point Pos");
		ur->add_do_method(c.ptr(),"set_point_pos",p_idx,c->get_point_pos(p_idx));
		ur->add_undo_method(c.ptr(),"set_point_pos",p_idx,p_restore);
		ur->commit_action();

		return;
	}

	p_idx=p_idx-c->get_point_count()+1;

	int idx=p_idx/2;
	int t=p_idx%2;

	Vector3 ofs;

	if (p_cancel) {



		return;
	}



	if (t==0) {

		if (p_cancel) {

			c->set_point_in(p_idx,p_restore);
			return;
		}
		ur->create_action("Set Curve In Pos");
		ur->add_do_method(c.ptr(),"set_point_in",idx,c->get_point_in(idx));
		ur->add_undo_method(c.ptr(),"set_point_in",idx,p_restore);
		ur->commit_action();


	} else {
		if (p_cancel) {

			c->set_point_out(idx,p_restore);
			return;
		}
		ur->create_action("Set Curve Out Pos");
		ur->add_do_method(c.ptr(),"set_point_out",idx,c->get_point_out(idx));
		ur->add_undo_method(c.ptr(),"set_point_out",idx,p_restore);
		ur->commit_action();

	}

}


void PathSpatialGizmo::redraw(){

	clear();

	Ref<Curve3D> c = path->get_curve();
	if (c.is_null())
		return;

	Vector3Array v3a=c->tesselate();
	//Vector3Array v3a=c->get_baked_points();

	int v3s = v3a.size();
	if (v3s==0)
		return;
	Vector<Vector3> v3p;
	Vector3Array::Read r = v3a.read();

	for(int i=0;i<v3s-1;i++) {

		v3p.push_back(r[i]);
		v3p.push_back(r[i+1]);
		//v3p.push_back(r[i]);
		//v3p.push_back(r[i]+Vector3(0,0.2,0));
	}

	add_lines(v3p,PathEditorPlugin::singleton->path_material);
	add_collision_segments(v3p);

	if (PathEditorPlugin::singleton->get_edited_path()==path) {
		v3p.clear();
		Vector<Vector3> handles;
		Vector<Vector3> sec_handles;

		for(int i=0;i<c->get_point_count();i++) {

			Vector3 p = c->get_point_pos(i);
			handles.push_back(p);
			if (i>0) {
				v3p.push_back(p);
				v3p.push_back(p+c->get_point_in(i));
				sec_handles.push_back(p+c->get_point_in(i));
			}

			if (i<c->get_point_count()-1) {
				v3p.push_back(p);
				v3p.push_back(p+c->get_point_out(i));
				sec_handles.push_back(p+c->get_point_out(i));
			}
		}

		add_lines(v3p,PathEditorPlugin::singleton->path_thin_material);
		add_handles(handles);
		add_handles(sec_handles,false,true);
	}

}

PathSpatialGizmo::PathSpatialGizmo(Path* p_path){

	path=p_path;
	set_spatial_node(p_path);



}

bool PathEditorPlugin::create_spatial_gizmo(Spatial* p_spatial) {

	if (p_spatial->cast_to<Path>()) {


		Ref<PathSpatialGizmo> psg = memnew( PathSpatialGizmo(p_spatial->cast_to<Path>()));
		p_spatial->set_gizmo(psg);
		return true;
	}

	return false;
}

bool PathEditorPlugin::forward_spatial_input_event(Camera* p_camera,const InputEvent& p_event) {

	if (!path)
		return false;
	Ref<Curve3D> c=path->get_curve();
	if (c.is_null())
		return false;
	Transform gt = path->get_global_transform();
	Transform it = gt.affine_inverse();

	static const int click_dist = 10; //should make global


	if (p_event.type==InputEvent::MOUSE_BUTTON) {

		const InputEventMouseButton &mb=p_event.mouse_button;
		Point2 mbpos(mb.x,mb.y);

		if (mb.pressed && mb.button_index==BUTTON_LEFT && (curve_create->is_pressed() || (curve_edit->is_pressed() && mb.mod.control))) {
			//click into curve, break it down
			Vector3Array v3a = c->tesselate();
			int idx=0;
			int rc=v3a.size();
			int closest_seg=-1;
			Vector3 closest_seg_point;
			float closest_d=1e20;

			if (rc>=2) {
				Vector3Array::Read r = v3a.read();

				if (p_camera->unproject_position(gt.xform(c->get_point_pos(0))).distance_to(mbpos)<click_dist)
					return false; //nope, existing


				for(int i=0;i<c->get_point_count()-1;i++) {
					//find the offset and point index of the place to break up
					int j=idx;
					if (p_camera->unproject_position(gt.xform(c->get_point_pos(i+1))).distance_to(mbpos)<click_dist)
						return false; //nope, existing


					while(j<rc && c->get_point_pos(i+1)!=r[j]) {

						Vector3 from =r[j];
						Vector3 to =r[j+1];
						real_t cdist = from.distance_to(to);
						from=gt.xform(from);
						to=gt.xform(to);
						if (cdist>0) {
							Vector2 s[2];
							s[0] = p_camera->unproject_position(from);
							s[1] = p_camera->unproject_position(to);
							Vector2 inters = Geometry::get_closest_point_to_segment_2d(mbpos,s);
							float d = inters.distance_to(mbpos);

							if (d<10 && d<closest_d) {


								closest_d=d;
								closest_seg=i;
								Vector3 ray_from=p_camera->project_ray_origin(mbpos);
								Vector3 ray_dir=p_camera->project_ray_normal(mbpos);

								Vector3 ra,rb;
								Geometry::get_closest_points_between_segments(ray_from,ray_from+ray_dir*4096,from,to,ra,rb);

								closest_seg_point=it.xform(rb);
							}

						}
						j++;

					}
					if (idx==j)
						idx++; //force next
					else
						idx=j; //swap


					if (j==rc)
						break;
				}
			}

			UndoRedo *ur = editor->get_undo_redo();
			if (closest_seg!=-1) {
				//subdivide

				ur->create_action("Split Path");
				ur->add_do_method(c.ptr(),"add_point",closest_seg_point,Vector3(),Vector3(),closest_seg+1);
				ur->add_undo_method(c.ptr(),"remove_point",closest_seg+1);
				ur->commit_action();;
				return true;

			} else {

				Vector3 org;
				if (c->get_point_count()==0)
					org=path->get_transform().get_origin();
				else
					org=gt.xform(c->get_point_pos(c->get_point_count()));
				Plane p(org,p_camera->get_transform().basis.get_axis(2));
				Vector3 ray_from=p_camera->project_ray_origin(mbpos);
				Vector3 ray_dir=p_camera->project_ray_normal(mbpos);

				Vector3 inters;
				if (p.intersects_ray(ray_from,ray_dir,&inters)) {

					ur->create_action("Add Point to Curve");
					ur->add_do_method(c.ptr(),"add_point",it.xform(inters),Vector3(),Vector3(),-1);
					ur->add_undo_method(c.ptr(),"remove_point",c->get_point_count());
					ur->commit_action();;
					return true;
				}

				//add new at pos
			}

		} else if (mb.pressed && ((mb.button_index==BUTTON_LEFT && curve_del->is_pressed()) || (mb.button_index==BUTTON_RIGHT && curve_edit->is_pressed()))) {

			int erase_idx=-1;
			for(int i=0;i<c->get_point_count();i++) {
				//find the offset and point index of the place to break up
				if (p_camera->unproject_position(gt.xform(c->get_point_pos(i))).distance_to(mbpos)<click_dist) {

					erase_idx=i;
					break;
				}
			}

			if (erase_idx!=-1) {

				UndoRedo *ur = editor->get_undo_redo();
				ur->create_action("Remove Path Point");
				ur->add_do_method(c.ptr(),"remove_point",erase_idx);
				ur->add_undo_method(c.ptr(),"add_point",c->get_point_pos(erase_idx),c->get_point_in(erase_idx),c->get_point_out(erase_idx),erase_idx);
				ur->commit_action();
				return true;
			}
		}

	}

	return false;
}


void PathEditorPlugin::edit(Object *p_object) {

	if (p_object) {
		path=p_object->cast_to<Path>();
		if (path) {

			if (path->get_curve().is_valid()) {
				path->get_curve()->emit_signal("changed");
			}
		}
	} else {
		Path *pre=path;
		path=NULL;
		if (pre) {
			pre->get_curve()->emit_signal("changed");
		}
	}
//	collision_polygon_editor->edit(p_object->cast_to<Node>());
}

bool PathEditorPlugin::handles(Object *p_object) const {

	return p_object->is_type("Path");
}

void PathEditorPlugin::make_visible(bool p_visible) {

	if (p_visible) {

		curve_create->show();
		curve_edit->show();
		curve_del->show();
        curve_close->show();
        sep->show();
	} else {

		curve_create->hide();
		curve_edit->hide();
		curve_del->hide();
        curve_close->hide();
        sep->hide();

		{
			Path *pre=path;
			path=NULL;
			if (pre && pre->get_curve().is_valid()) {
				pre->get_curve()->emit_signal("changed");
			}
		}
	}

}

void PathEditorPlugin::_mode_changed(int p_idx) {

	curve_create->set_pressed(p_idx==0);
	curve_edit->set_pressed(p_idx==1);
	curve_del->set_pressed(p_idx==2);
}

void PathEditorPlugin::_close_curve() {

    Ref<Curve3D> c = path->get_curve();
    if (c.is_null())
        return ;
    if (c->get_point_count()<2)
        return;
    c->add_point(c->get_point_pos(0),c->get_point_in(0),c->get_point_out(0));

}

void PathEditorPlugin::_notification(int p_what) {

	if (p_what==NOTIFICATION_ENTER_SCENE) {

		curve_create->connect("pressed",this,"_mode_changed",make_binds(0));
		curve_edit->connect("pressed",this,"_mode_changed",make_binds(1));
		curve_del->connect("pressed",this,"_mode_changed",make_binds(2));
        curve_close->connect("pressed",this,"_close_curve");
    }
}

void PathEditorPlugin::_bind_methods() {

	ObjectTypeDB::bind_method(_MD("_mode_changed"),&PathEditorPlugin::_mode_changed);
    ObjectTypeDB::bind_method(_MD("_close_curve"),&PathEditorPlugin::_close_curve);
}

PathEditorPlugin* PathEditorPlugin::singleton=NULL;


PathEditorPlugin::PathEditorPlugin(EditorNode *p_node) {

	path=NULL;
	editor=p_node;
	singleton=this;

	path_material = Ref<FixedMaterial>( memnew( FixedMaterial ));
	path_material->set_parameter( FixedMaterial::PARAM_DIFFUSE,Color(0.5,0.5,1.0,0.8) );
	path_material->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
	path_material->set_line_width(3);
	path_material->set_flag(Material::FLAG_DOUBLE_SIDED,true);
	path_material->set_flag(Material::FLAG_UNSHADED,true);

	path_thin_material = Ref<FixedMaterial>( memnew( FixedMaterial ));
	path_thin_material->set_parameter( FixedMaterial::PARAM_DIFFUSE,Color(0.5,0.5,1.0,0.4) );
	path_thin_material->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
	path_thin_material->set_line_width(1);
	path_thin_material->set_flag(Material::FLAG_DOUBLE_SIDED,true);
	path_thin_material->set_flag(Material::FLAG_UNSHADED,true);

	SpatialEditor::get_singleton()->add_gizmo_plugin(this);

	sep = memnew( VSeparator);
	sep->hide();
	SpatialEditor::get_singleton()->add_control_to_menu_panel(sep);
	curve_edit = memnew( ToolButton );
	curve_edit->set_icon(SpatialEditor::get_singleton()->get_icon("CurveEdit","EditorIcons"));
	curve_edit->set_toggle_mode(true);
	curve_edit->hide();
	curve_edit->set_focus_mode(Control::FOCUS_NONE);
	curve_edit->set_tooltip("Select Points\nShift+Drag: Select Control Points\n"+keycode_get_string(KEY_MASK_CMD)+"Click: Add Point\nRight Click: Delete Point.");
	SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_edit);
	curve_create = memnew( ToolButton );
	curve_create->set_icon(SpatialEditor::get_singleton()->get_icon("CurveCreate","EditorIcons"));
	curve_create->set_toggle_mode(true);
	curve_create->hide();
	curve_create->set_focus_mode(Control::FOCUS_NONE);
	curve_create->set_tooltip("Add Point (in empty space)\nSplit Segment (in curve).");
	SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_create);
	curve_del = memnew( ToolButton );
	curve_del->set_icon(SpatialEditor::get_singleton()->get_icon("CurveDelete","EditorIcons"));
	curve_del->set_toggle_mode(true);
	curve_del->hide();
	curve_del->set_focus_mode(Control::FOCUS_NONE);
	curve_del->set_tooltip("Delete Point.");
	SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_del);
    curve_close = memnew( ToolButton );
//curve_close->set_icon(SpatialEditor::get_singleton()->get_icon("CurveDelete","EditorIcons"));
    curve_close->set_text("close");
    curve_close->hide();
    curve_close->set_focus_mode(Control::FOCUS_NONE);
    curve_close->set_tooltip("Close Curve");
    SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_close);



	curve_edit->set_pressed(true);
	/*
	collision_polygon_editor = memnew( PathEditor(p_node) );
	editor->get_viewport()->add_child(collision_polygon_editor);

	collision_polygon_editor->set_margin(MARGIN_LEFT,200);
	collision_polygon_editor->set_margin(MARGIN_RIGHT,230);
	collision_polygon_editor->set_margin(MARGIN_TOP,0);
	collision_polygon_editor->set_margin(MARGIN_BOTTOM,10);


	collision_polygon_editor->hide();
	*/


}


PathEditorPlugin::~PathEditorPlugin()
{
}

